| 1 | import { promises as fsPromises } from 'node:fs'; |
| 2 | import path from 'node:path'; |
| 3 | import urlJoin from 'url-join'; |
| 4 | import { DEFAULT_AVATAR_PATH } from './constants.js'; |
| 5 | import { extractFileFromZipBuffer } from './util.js'; |
| 6 | |
| 7 | /** |
| 8 | * A parser for BYAF (Backyard Archive Format) files. |
| 9 | */ |
| 10 | export class ByafParser { |
| 11 | /** |
| 12 | * @param {ArrayBufferLike} data BYAF ZIP buffer |
| 13 | */ |
| 14 | #data; |
| 15 | |
| 16 | /** |
| 17 | * Creates an instance of ByafParser. |
| 18 | * @param {ArrayBufferLike} data BYAF ZIP buffer |
| 19 | */ |
| 20 | constructor(data) { |
| 21 | this.#data = data; |
| 22 | } |
| 23 | |
| 24 | /** |
| 25 | * Replaces known macros in a string. |
| 26 | * @param {string} [str] String to process |
| 27 | * @returns {string} String with macros replaced |
| 28 | * @private |
| 29 | */ |
| 30 | static replaceMacros(str) { |
| 31 | return String(str || '') |
| 32 | .replace(/#{user}:/gi, '{{user}}:') |
| 33 | .replace(/#{character}:/gi, '{{char}}:') |
| 34 | .replace(/{character}(?!})/gi, '{{char}}') |
| 35 | .replace(/{user}(?!})/gi, '{{user}}'); |
| 36 | } |
| 37 | |
| 38 | /** |
| 39 | * Formats example messages for a character. |
| 40 | * @param {ByafExampleMessage[]} [examples] Array of example objects |
| 41 | * @returns {string} Formatted example messages |
| 42 | * @private |
| 43 | */ |
| 44 | static formatExampleMessages(examples) { |
| 45 | if (!Array.isArray(examples)) { |
| 46 | return ''; |
| 47 | } |
| 48 | |
| 49 | let formattedExamples = ''; |
| 50 | |
| 51 | examples.forEach((example) => { |
| 52 | if (!example?.text) { |
| 53 | return; |
| 54 | } |
| 55 | formattedExamples += `<START>\n${ByafParser.replaceMacros(example.text)}\n`; |
| 56 | }); |
| 57 | |
| 58 | return formattedExamples.trimEnd(); |
| 59 | } |
| 60 | |
| 61 | /** |
| 62 | * Formats alternate greetings for a character. |
| 63 | * @param {Partial<ByafScenario>[]} [scenarios] Array of scenario objects |
| 64 | * @returns {string[]} Formatted alternate greetings |
| 65 | * @private |
| 66 | */ |
| 67 | formatAlternateGreetings(scenarios) { |
| 68 | if (!Array.isArray(scenarios)) { |
| 69 | return []; |
| 70 | } |
| 71 | |
| 72 | // Skip one because it goes into 'first_mes' |
| 73 | if (scenarios.length <= 1) { |
| 74 | return []; |
| 75 | } |
| 76 | const greetings = new Set(); |
| 77 | const firstScenarioFirstMessage = scenarios?.[0]?.firstMessages?.[0]?.text; |
| 78 | for (const scenario of scenarios.slice(1).filter(s => Array.isArray(s.firstMessages) && s.firstMessages.length > 0)) { |
| 79 | // As per the BYAF spec, "firstMessages" array MUST contain AT MOST one message. |
| 80 | // So we only consider the first one if it exists. |
| 81 | const firstMessage = scenario?.firstMessages?.[0]; |
| 82 | if (firstMessage?.text && firstMessage.text !== firstScenarioFirstMessage) { |
| 83 | greetings.add(ByafParser.replaceMacros(firstMessage.text)); |
| 84 | } |
| 85 | } |
| 86 | return Array.from(greetings); |
| 87 | } |
| 88 | |
| 89 | /** |
| 90 | * Converts character book items to a structured format. |
| 91 | * @param {ByafLoreItem[]} items Array of key-value pairs |
| 92 | * @returns {CharacterBook|undefined} Converted character book or undefined if invalid |
| 93 | * @private |
| 94 | */ |
| 95 | convertCharacterBook(items) { |
| 96 | if (!Array.isArray(items) || items.length === 0) { |
| 97 | return undefined; |
| 98 | } |
| 99 | |
| 100 | /** @type {CharacterBook} */ |
| 101 | const book = { |
| 102 | entries: [], |
| 103 | extensions: {}, |
| 104 | }; |
| 105 | |
| 106 | items.forEach((item, index) => { |
| 107 | if (!item) { |
| 108 | return; |
| 109 | } |
| 110 | book.entries.push({ |
| 111 | keys: ByafParser.replaceMacros(item?.key).split(',').map(key => key.trim()).filter(Boolean), |
| 112 | content: ByafParser.replaceMacros(item?.value), |
| 113 | extensions: {}, |
| 114 | enabled: true, |
| 115 | insertion_order: index, |
| 116 | }); |
| 117 | }); |
| 118 | |
| 119 | return book; |
| 120 | } |
| 121 | |
| 122 | /** |
| 123 | * Extracts a character object from BYAF buffer. |
| 124 | * @param {ByafManifest} manifest BYAF manifest |
| 125 | * @returns {Promise<{character:ByafCharacter,characterPath:string}>} Character object |
| 126 | * @private |
| 127 | */ |
| 128 | async getCharacterFromManifest(manifest) { |
| 129 | const charactersArray = manifest?.characters; |
| 130 | |
| 131 | if (!Array.isArray(charactersArray)) { |
| 132 | throw new Error('Invalid BYAF file: missing characters array'); |
| 133 | } |
| 134 | |
| 135 | if (charactersArray.length === 0) { |
| 136 | throw new Error('Invalid BYAF file: characters array is empty'); |
| 137 | } |
| 138 | |
| 139 | if (charactersArray.length > 1) { |
| 140 | console.warn('Warning: BYAF manifest contains more than one character, only the first one will be imported'); |
| 141 | } |
| 142 | |
| 143 | const characterPath = charactersArray[0]; |
| 144 | if (!characterPath) { |
| 145 | throw new Error('Invalid BYAF file: missing character path'); |
| 146 | } |
| 147 | |
| 148 | const characterBuffer = await extractFileFromZipBuffer(this.#data, characterPath); |
| 149 | if (!characterBuffer) { |
| 150 | throw new Error('Invalid BYAF file: failed to extract character JSON'); |
| 151 | } |
| 152 | |
| 153 | try { |
| 154 | const character = JSON.parse(characterBuffer.toString()); |
| 155 | return { character, characterPath }; |
| 156 | } catch (error) { |
| 157 | console.error('Failed to parse character JSON from BYAF:', error); |
| 158 | throw new Error('Invalid BYAF file: character is not a valid JSON'); |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | /** |
| 163 | * Extracts all scenario objects from BYAF buffer. |
| 164 | * @param {ByafManifest} manifest BYAF manifest |
| 165 | * @returns {Promise<Partial<ByafScenario>[]>} Scenarios array |
| 166 | * @private |
| 167 | */ |
| 168 | async getScenariosFromManifest(manifest) { |
| 169 | const scenariosArray = manifest?.scenarios; |
| 170 | |
| 171 | if (!Array.isArray(scenariosArray) || scenariosArray.length === 0) { |
| 172 | console.warn('Warning: BYAF manifest contains no scenarios'); |
| 173 | return [{}]; |
| 174 | } |
| 175 | |
| 176 | const scenarios = []; |
| 177 | |
| 178 | for (const scenarioPath of scenariosArray) { |
| 179 | const scenarioBuffer = await extractFileFromZipBuffer(this.#data, scenarioPath); |
| 180 | if (!scenarioBuffer) { |
| 181 | console.warn('Warning: failed to extract BYAF scenario JSON'); |
| 182 | } |
| 183 | if (scenarioBuffer) { |
| 184 | try { |
| 185 | scenarios.push(JSON.parse(scenarioBuffer.toString())); |
| 186 | } catch (error) { |
| 187 | console.warn('Warning: BYAF scenario is not a valid JSON', error); |
| 188 | } |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | if (scenarios.length === 0) { |
| 193 | console.warn('Warning: BYAF manifest contains no valid scenarios'); |
| 194 | return [{}]; |
| 195 | } |
| 196 | |
| 197 | return scenarios; |
| 198 | } |
| 199 | |
| 200 | /** |
| 201 | * Extracts all character icon images from BYAF buffer. |
| 202 | * @param {ByafCharacter} character Character object |
| 203 | * @param {string} characterPath Path to the character in the BYAF manifest |
| 204 | * @return {Promise<{filename: string, image: Buffer, label: string}[]>} Image buffer |
| 205 | * @private |
| 206 | */ |
| 207 | async getCharacterImages(character, characterPath) { |
| 208 | const defaultAvatarBuffer = await fsPromises.readFile(DEFAULT_AVATAR_PATH); |
| 209 | const characterImages = character?.images; |
| 210 | |
| 211 | if (!Array.isArray(characterImages) || characterImages.length === 0) { |
| 212 | console.warn('Warning: BYAF character has no images'); |
| 213 | return [{ filename: '', image: defaultAvatarBuffer, label: '' }]; |
| 214 | } |
| 215 | |
| 216 | const imageBuffers = []; |
| 217 | for (const image of characterImages) { |
| 218 | const imagePath = image?.path; |
| 219 | if (!imagePath) { |
| 220 | console.warn('Warning: BYAF character image path is empty'); |
| 221 | continue; |
| 222 | } |
| 223 | |
| 224 | const fullImagePath = urlJoin(path.dirname(characterPath), imagePath); |
| 225 | const imageBuffer = await extractFileFromZipBuffer(this.#data, fullImagePath); |
| 226 | if (!imageBuffer) { |
| 227 | console.warn('Warning: failed to extract BYAF character image'); |
| 228 | continue; |
| 229 | } |
| 230 | |
| 231 | imageBuffers.push({ filename: path.basename(imagePath), image: imageBuffer, label: image?.label || '' }); |
| 232 | } |
| 233 | if (imageBuffers.length === 0) { |
| 234 | console.warn('Warning: BYAF character has no valid images'); |
| 235 | return [{ filename: '', image: defaultAvatarBuffer, label: '' }]; |
| 236 | } |
| 237 | return imageBuffers; |
| 238 | } |
| 239 | |
| 240 | /** |
| 241 | * Formats BYAF data as a character card. |
| 242 | * @param {ByafManifest} manifest BYAF manifest |
| 243 | * @param {ByafCharacter} character Character object |
| 244 | * @param {Partial<ByafScenario>[]} scenarios Scenarios array |
| 245 | * @return {TavernCardV2} Character card object |
| 246 | * @private |
| 247 | */ |
| 248 | getCharacterCard(manifest, character, scenarios) { |
| 249 | return { |
| 250 | spec: 'chara_card_v2', |
| 251 | spec_version: '2.0', |
| 252 | data: { |
| 253 | name: character?.name || character?.displayName || '', |
| 254 | description: ByafParser.replaceMacros(character?.persona), |
| 255 | personality: '', |
| 256 | scenario: ByafParser.replaceMacros(scenarios[0]?.narrative), |
| 257 | first_mes: ByafParser.replaceMacros(scenarios[0]?.firstMessages?.[0]?.text), |
| 258 | mes_example: ByafParser.formatExampleMessages(scenarios[0]?.exampleMessages), |
| 259 | creator_notes: manifest?.author?.backyardURL || '', // To preserve the link to the author from BYAF manifest, this is a good place. |
| 260 | system_prompt: ByafParser.replaceMacros(scenarios[0]?.formattingInstructions), |
| 261 | post_history_instructions: '', |
| 262 | alternate_greetings: this.formatAlternateGreetings(scenarios), |
| 263 | character_book: this.convertCharacterBook(character?.loreItems), |
| 264 | tags: character?.isNSFW ? ['nsfw'] : [], // Since there are no tags in BYAF spec, we can use this to preserve the isNSFW flag. |
| 265 | creator: manifest?.author?.name || '', |
| 266 | character_version: '', |
| 267 | extensions: { ...(character?.displayName && { 'display_name': character?.displayName }) }, // Preserve display name unmodified using extensions. "display_name" is not used by SillyTavern currently. |
| 268 | }, |
| 269 | // @ts-ignore Non-standard spec extension |
| 270 | create_date: new Date().toISOString(), |
| 271 | }; |
| 272 | } |
| 273 | /** |
| 274 | * Gets chat backgrounds from BYAF data mapped to their respective scenarios. |
| 275 | * @param {ByafCharacter} character Character object |
| 276 | * @param {Partial<ByafScenario>[]} scenarios Scenarios array |
| 277 | * @returns {Promise<Array<ByafChatBackground>>} Chat backgrounds |
| 278 | * @private |
| 279 | */ |
| 280 | async getChatBackgrounds(character, scenarios) { |
| 281 | // Implementation for extracting chat backgrounds from BYAF data |
| 282 | const backgrounds = []; |
| 283 | let i = 1; |
| 284 | for (const scenario of scenarios) { |
| 285 | const bgImagePath = scenario?.backgroundImage; |
| 286 | if (bgImagePath) { |
| 287 | const data = await extractFileFromZipBuffer(this.#data, bgImagePath); |
| 288 | if (data) { |
| 289 | const existingIndex = backgrounds.findIndex(bg => bg.data.compare(data) === 0); |
| 290 | if (existingIndex !== -1) { |
| 291 | backgrounds[existingIndex].paths.push(bgImagePath); |
| 292 | continue; // Skip adding a new background since it already exists |
| 293 | } |
| 294 | backgrounds.push({ |
| 295 | name: `${character?.name} bg ${i++}` || '', |
| 296 | data: data, |
| 297 | paths: [bgImagePath], |
| 298 | }); |
| 299 | } |
| 300 | } |
| 301 | } |
| 302 | return backgrounds; |
| 303 | } |
| 304 | |
| 305 | /** |
| 306 | * Gets the manifest from the BYAF data. |
| 307 | * @returns {Promise<ByafManifest>} Parsed manifest |
| 308 | * @private |
| 309 | */ |
| 310 | async getManifest() { |
| 311 | const manifestBuffer = await extractFileFromZipBuffer(this.#data, 'manifest.json'); |
| 312 | if (!manifestBuffer) { |
| 313 | throw new Error('Failed to extract manifest.json from BYAF file'); |
| 314 | } |
| 315 | |
| 316 | const manifest = JSON.parse(manifestBuffer.toString()); |
| 317 | if (!manifest || typeof manifest !== 'object') { |
| 318 | throw new Error('Invalid BYAF manifest'); |
| 319 | } |
| 320 | |
| 321 | return manifest; |
| 322 | } |
| 323 | |
| 324 | /** |
| 325 | * Imports a chat from BYAF format. |
| 326 | * @param {Partial<ByafScenario>} scenario Scenario object |
| 327 | * @param {string} userName User name |
| 328 | * @param {string} characterName Character name |
| 329 | * @param {Array<ByafChatBackground>} chatBackgrounds Chat backgrounds |
| 330 | * @returns {string} Chat data |
| 331 | */ |
| 332 | static getChatFromScenario(scenario, userName, characterName, chatBackgrounds) { |
| 333 | const chatStartDate = scenario?.messages?.length == 0 ? new Date().toISOString() : scenario?.messages?.filter(m => 'createdAt' in m)[0].createdAt; |
| 334 | const chatBackground = chatBackgrounds.find(bg => bg.paths.includes(scenario?.backgroundImage || ''))?.name || ''; |
| 335 | /** @type {object[]} */ |
| 336 | const chat = [{ |
| 337 | user_name: 'unused', |
| 338 | character_name: 'unused', |
| 339 | chat_metadata: { |
| 340 | scenario: scenario?.narrative ?? '', |
| 341 | mes_example: ByafParser.formatExampleMessages(scenario?.exampleMessages), |
| 342 | system_prompt: ByafParser.replaceMacros(scenario?.formattingInstructions), |
| 343 | mes_examples_optional: scenario?.canDeleteExampleMessages ?? false, |
| 344 | byaf_model_settings: { |
| 345 | model: scenario?.model ?? '', |
| 346 | temperature: scenario?.temperature ?? 1.2, |
| 347 | top_k: scenario?.topK ?? 40, |
| 348 | top_p: scenario?.topP ?? 0.9, |
| 349 | min_p: scenario?.minP ?? 0.1, |
| 350 | min_p_enabled: scenario?.minPEnabled ?? true, |
| 351 | repeat_penalty: scenario?.repeatPenalty ?? 1.05, |
| 352 | repeat_penalty_tokens: scenario?.repeatLastN ?? 256, |
| 353 | by_prompt_template: scenario?.promptTemplate ?? 'general', |
| 354 | grammar: scenario?.grammar ?? null, |
| 355 | }, |
| 356 | chat_backgrounds: chatBackground ? [chatBackground] : [], |
| 357 | custom_background: chatBackground ? `url("${encodeURI(chatBackground)}")` : '', |
| 358 | }, |
| 359 | }]; |
| 360 | // Add the first message IF it exists. |
| 361 | if (scenario?.firstMessages?.length && scenario?.firstMessages?.length > 0 && scenario?.firstMessages?.[0]?.text) { |
| 362 | chat.push({ |
| 363 | name: characterName, |
| 364 | is_user: false, |
| 365 | send_date: chatStartDate, |
| 366 | mes: scenario?.firstMessages?.[0]?.text || '', |
| 367 | }); |
| 368 | } |
| 369 | |
| 370 | const sortByTimestamp = (newest, curr) => { |
| 371 | const aTime = new Date(newest.activeTimestamp); |
| 372 | const bTime = new Date(curr.activeTimestamp); |
| 373 | return aTime >= bTime ? newest : curr; |
| 374 | }; |
| 375 | |
| 376 | const getNewestAiMessage = (message) => { |
| 377 | return message.outputs.reduce(sortByTimestamp); |
| 378 | }; |
| 379 | const getSwipesForAiMessage = (aiMessage) => { |
| 380 | return aiMessage.outputs.map(output => output.text); |
| 381 | }; |
| 382 | |
| 383 | const userMessages = scenario?.messages?.filter(msg => msg.type === 'human'); |
| 384 | const characterMessages = scenario?.messages?.filter(msg => msg.type === 'ai'); |
| 385 | /** |
| 386 | * Reorders messages by interleaving user and character messages so that they are in correct chronological order. |
| 387 | * This is only needed to import old chats from Backyard AI that were incorrectly imported by an earlier version |
| 388 | * that completely messed up the order of messages. Backyard AI Windows frontend never supported creation of chats |
| 389 | * with which were ordered like this in the first place, so for most users this is desired functionality. |
| 390 | */ |
| 391 | if (userMessages && characterMessages && userMessages.length === characterMessages.length) { // Only do the reordering if there are equal numbers of user and character messages, otherwise just import in existing order, because it's probably correct already. |
| 392 | for (let i = 0; i < userMessages.length; i++) { |
| 393 | chat.push({ |
| 394 | name: userName, |
| 395 | is_user: true, |
| 396 | send_date: Number(userMessages[i]?.createdAt), |
| 397 | mes: userMessages[i]?.text, |
| 398 | }); |
| 399 | const aiMessage = getNewestAiMessage(characterMessages[i]); |
| 400 | const aiSwipes = getSwipesForAiMessage(characterMessages[i]); |
| 401 | chat.push({ |
| 402 | name: characterName, |
| 403 | is_user: false, |
| 404 | send_date: Number(aiMessage.createdAt), |
| 405 | mes: aiMessage.text, |
| 406 | swipes: aiSwipes, |
| 407 | swipe_id: aiSwipes.findIndex(s => s === aiMessage.text), |
| 408 | }); |
| 409 | } |
| 410 | } else if (scenario?.messages) { |
| 411 | for (const message of scenario.messages) { |
| 412 | const isUser = message.type === 'human'; |
| 413 | const aiMessage = !isUser ? getNewestAiMessage(message) : null; |
| 414 | const chatMessage = { |
| 415 | name: isUser ? userName : characterName, |
| 416 | is_user: isUser, |
| 417 | send_date: Number(isUser ? message.createdAt : aiMessage.createdAt), |
| 418 | mes: isUser ? message.text : aiMessage.text, |
| 419 | }; |
| 420 | if (!isUser) { |
| 421 | const aiSwipes = getSwipesForAiMessage(message); |
| 422 | chatMessage.swipes = aiSwipes; |
| 423 | chatMessage.swipe_id = aiSwipes.findIndex(s => s === aiMessage.text); |
| 424 | } |
| 425 | chat.push(chatMessage); |
| 426 | } |
| 427 | } else { |
| 428 | console.warn('Warning: BYAF scenario contained no messages property.'); |
| 429 | } |
| 430 | |
| 431 | return chat.map(obj => JSON.stringify(obj)).join('\n'); |
| 432 | } |
| 433 | |
| 434 | /** |
| 435 | * Parses the BYAF data. |
| 436 | * @return {Promise<ByafParseResult>} Parsed character card and image buffer |
| 437 | */ |
| 438 | async parse() { |
| 439 | const manifest = await this.getManifest(); |
| 440 | const { character, characterPath } = await this.getCharacterFromManifest(manifest); |
| 441 | const scenarios = await this.getScenariosFromManifest(manifest); |
| 442 | const images = await this.getCharacterImages(character, characterPath); |
| 443 | const card = this.getCharacterCard(manifest, character, scenarios); |
| 444 | const chatBackgrounds = await this.getChatBackgrounds(character, scenarios); |
| 445 | return { card, images, scenarios, chatBackgrounds, character }; |
| 446 | } |
| 447 | } |
| 448 | |
| 449 | export default ByafParser; |