Enhanced CharX Import with Asset Extraction (#4825) * feat: Extract and store CharX embedded assets on import Enhances CharX (.charx) file import to extract and store embedded assets in accessible locations: - Add CharXParser class in new src/charx.js module - Extract sprites (emotion/expression) → characters/{name}/ - Extract backgrounds → backgrounds/{name}_{asset}.{ext} - Extract misc/x-risu-asset → user/images/{name}/ - Skip user_icon assets to prevent persona conflicts - Support SFX (self-extracting) ZIP archives - Add extractFilesFromZipBuffer() for efficient multi-file extraction - Add normalizeZipEntryPath() for safe path handling - Use hyphens in sprite names for ST expression label compatibility - Fix ArrayBuffer slicing for Node.js buffer pool issue Tested with 34 real-world RisuAI exports (200-300MB, 1000+ assets each). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Address review feedback for CharX parser - Add normalizeExtString() to handle dotted/uppercase extensions (e.g., '.PNG' or 'PNG' now correctly becomes 'png') - Revert default avatar to path string instead of eager fs.readFileSync - Simplify getCharXAssetBaseName regex, remove dead useHyphens branch - Add JSDoc for persistCharXAssets documenting sync write behavior 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * refactor: Move ensureDirectory to util.js for reuse - Extract ensureDirectory() from charx.js to util.js as a shared helper - Add JSDoc for getUniqueAssetPath explaining sprite naming convention - Prepares utilities for future ZIP-based format imports (similar to BYAF) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: CharX asset overwrite and folder naming - Overwrite existing assets on re-import instead of creating duplicates (matches sprites.js upload behavior with deleteExistingByBaseName) - Use character name for asset folders, not unique filename (ST's sprite system looks up by character name from card data) - Strip trailing extensions from asset names to avoid file.ext.ext - Add per-file error handling so one bad asset doesn't abort import - Remove redundant else branch in storage category assignment - Add comment explaining intentional 'embeded://' typo (RisuAI compat) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Address PR review feedback - Filter out directories in deleteExistingByBaseName (Cohee1207) - Use ISO timestamp for create_date instead of humanizedDateTime 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Store CharX backgrounds in character-specific folder Changed background storage from global `backgrounds/` to character-specific `characters/{charName}/backgrounds/` per maintainer feedback. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Remove unused import * fix: Reduce CharX debug logging noise Remove verbose per-file debug logs that create excessive console noise for large archives. Keep only essential logging matching BYAF style: - Entry point info log - Final summary of imported assets - Warnings for actual failures 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Cohee <18619528+Cohee1207@users.noreply.github.com>

38f6b9a119a2fdb2384fa178cba63fc629f6b9a5

alex <axAilotl@pm.me>

Signed
3 files changed, +571 -28Showing whitespace changes
src/charx.js+399 -0
@@ -0,0 +1,399 @@
1+import fs from 'node:fs';
2+import path from 'node:path';
3+import _ from 'lodash';
4+import sanitize from 'sanitize-filename';
5+import { sync as writeFileAtomicSync } from 'write-file-atomic';
6+import { extractFileFromZipBuffer, extractFilesFromZipBuffer, normalizeZipEntryPath, ensureDirectory } from './util.js';
7+import { DEFAULT_AVATAR_PATH } from './constants.js';
8+
9+// 'embeded://' is intentional - RisuAI exports use this misspelling
10+const CHARX_EMBEDDED_URI_PREFIXES = ['embeded://', 'embedded://', '__asset:'];
11+const CHARX_IMAGE_EXTENSIONS = new Set(['png', 'jpg', 'jpeg', 'webp', 'gif', 'apng', 'avif', 'bmp', 'jfif']);
12+const CHARX_SPRITE_TYPES = new Set(['emotion', 'expression']);
13+const CHARX_BACKGROUND_TYPES = new Set(['background']);
14+
15+// ZIP local file header signature: PK\x03\x04
16+const ZIP_SIGNATURE = Buffer.from([0x50, 0x4B, 0x03, 0x04]);
17+
18+/**
19+ * Find ZIP data start in buffer (handles SFX/self-extracting archives).
20+ * @param {Buffer} buffer
21+ * @returns {Buffer} Buffer starting at ZIP signature, or original if not found
22+ */
23+function findZipStart(buffer) {
24+ const buf = Buffer.isBuffer(buffer) ? buffer : Buffer.from(buffer);
25+ const index = buf.indexOf(ZIP_SIGNATURE);
26+ if (index > 0) {
27+ return buf.slice(index);
28+ }
29+ return buf;
30+}
31+
32+/**
33+ * @typedef {Object} CharXAsset
34+ * @property {string} type - Asset type (emotion, expression, background, etc.)
35+ * @property {string} name - Asset name from metadata
36+ * @property {string} ext - File extension (lowercase, no dot)
37+ * @property {string} zipPath - Normalized path within the ZIP archive
38+ * @property {number} order - Original index in assets array
39+ * @property {string} [storageCategory] - 'sprite' | 'background' | 'misc' (set by mapCharXAssetsForStorage)
40+ * @property {string} [baseName] - Normalized filename base (set by mapCharXAssetsForStorage)
41+ */
42+
43+/**
44+ * @typedef {Object} CharXParseResult
45+ * @property {Object} card - Parsed card.json (CCv2 or CCv3 spec)
46+ * @property {string|Buffer} avatar - Avatar image buffer or DEFAULT_AVATAR_PATH
47+ * @property {CharXAsset[]} auxiliaryAssets - Assets mapped for storage
48+ * @property {Map<string, Buffer>} extractedBuffers - Map of zipPath to extracted buffer
49+ */
50+
51+export class CharXParser {
52+ #data;
53+
54+ /**
55+ * @param {ArrayBuffer|Buffer} data
56+ */
57+ constructor(data) {
58+ // Handle SFX (self-extracting) ZIP archives by finding the actual ZIP start
59+ this.#data = findZipStart(Buffer.isBuffer(data) ? data : Buffer.from(data));
60+ }
61+
62+ /**
63+ * Parse the CharX archive and extract card data and assets.
64+ * @returns {Promise<CharXParseResult>}
65+ */
66+ async parse() {
67+ console.info('Importing from CharX');
68+ const cardBuffer = await extractFileFromZipBuffer(this.#data, 'card.json');
69+
70+ if (!cardBuffer) {
71+ throw new Error('Failed to extract card.json from CharX file');
72+ }
73+
74+ const card = JSON.parse(cardBuffer.toString());
75+
76+ if (card.spec === undefined) {
77+ throw new Error('Invalid CharX card file: missing spec field');
78+ }
79+
80+ const embeddedAssets = this.collectCharXAssets(card);
81+ const iconAsset = this.pickCharXIconAsset(embeddedAssets);
82+ const auxiliaryAssets = this.mapCharXAssetsForStorage(embeddedAssets);
83+
84+ const archivePaths = new Set();
85+
86+ if (iconAsset?.zipPath) {
87+ archivePaths.add(iconAsset.zipPath);
88+ }
89+ for (const asset of auxiliaryAssets) {
90+ if (asset?.zipPath) {
91+ archivePaths.add(asset.zipPath);
92+ }
93+ }
94+
95+ let extractedBuffers = new Map();
96+ if (archivePaths.size > 0) {
97+ extractedBuffers = await extractFilesFromZipBuffer(this.#data, [...archivePaths]);
98+ }
99+
100+ /** @type {string|Buffer} */
101+ let avatar = DEFAULT_AVATAR_PATH;
102+ if (iconAsset?.zipPath) {
103+ const iconBuffer = extractedBuffers.get(iconAsset.zipPath);
104+ if (iconBuffer) {
105+ avatar = iconBuffer;
106+ }
107+ }
108+
109+ return { card, avatar, auxiliaryAssets, extractedBuffers };
110+ }
111+
112+ getEmbeddedZipPathFromUri(uri) {
113+ if (typeof uri !== 'string') {
114+ return null;
115+ }
116+
117+ const trimmed = uri.trim();
118+ if (!trimmed) {
119+ return null;
120+ }
121+
122+ const lower = trimmed.toLowerCase();
123+ for (const prefix of CHARX_EMBEDDED_URI_PREFIXES) {
124+ if (lower.startsWith(prefix)) {
125+ const rawPath = trimmed.slice(prefix.length);
126+ return normalizeZipEntryPath(rawPath);
127+ }
128+ }
129+
130+ return null;
131+ }
132+
133+ /**
134+ * Normalize extension string: lowercase, strip leading dot.
135+ * @param {string} ext
136+ * @returns {string}
137+ */
138+ normalizeExtString(ext) {
139+ if (typeof ext !== 'string') return '';
140+ return ext.trim().toLowerCase().replace(/^\./, '');
141+ }
142+
143+ /**
144+ * Strip trailing image extension from asset name if present.
145+ * Handles cases like "image.png" with ext "png" → "image" (avoids "image.png.png")
146+ * @param {string} name - Asset name that may contain extension
147+ * @param {string} expectedExt - The expected extension (lowercase, no dot)
148+ * @returns {string} Name with trailing extension stripped if it matched
149+ */
150+ stripTrailingImageExtension(name, expectedExt) {
151+ if (!name || !expectedExt) return name;
152+ const lower = name.toLowerCase();
153+ // Check if name ends with the expected extension
154+ if (lower.endsWith(`.${expectedExt}`)) {
155+ return name.slice(0, -(expectedExt.length + 1));
156+ }
157+ // Also check for any known image extension at the end
158+ for (const ext of CHARX_IMAGE_EXTENSIONS) {
159+ if (lower.endsWith(`.${ext}`)) {
160+ return name.slice(0, -(ext.length + 1));
161+ }
162+ }
163+ return name;
164+ }
165+
166+ deriveCharXAssetExtension(assetExt, zipPath) {
167+ const metaExt = this.normalizeExtString(assetExt);
168+ const pathExt = this.normalizeExtString(path.extname(zipPath || ''));
169+ return metaExt || pathExt;
170+ }
171+
172+ collectCharXAssets(card) {
173+ const assets = _.get(card, 'data.assets');
174+ if (!Array.isArray(assets)) {
175+ return [];
176+ }
177+
178+ return assets.map((asset, index) => {
179+ if (!asset) {
180+ return null;
181+ }
182+
183+ const zipPath = this.getEmbeddedZipPathFromUri(asset.uri);
184+ if (!zipPath) {
185+ return null;
186+ }
187+
188+ const ext = this.deriveCharXAssetExtension(asset.ext, zipPath);
189+ const type = typeof asset.type === 'string' ? asset.type.toLowerCase() : '';
190+ const name = typeof asset.name === 'string' ? asset.name : '';
191+
192+ return {
193+ type,
194+ name,
195+ ext,
196+ zipPath,
197+ order: index,
198+ };
199+ }).filter(Boolean);
200+ }
201+
202+ pickCharXIconAsset(assets) {
203+ const iconAssets = assets.filter(asset => asset.type === 'icon' && CHARX_IMAGE_EXTENSIONS.has(asset.ext) && asset.zipPath);
204+ if (iconAssets.length === 0) {
205+ return null;
206+ }
207+
208+ const mainIcon = iconAssets.find(asset => asset.name?.toLowerCase() === 'main');
209+ return mainIcon || iconAssets[0];
210+ }
211+
212+ /**
213+ * Normalize asset name for filesystem storage.
214+ * @param {string} name - Original asset name
215+ * @param {string} fallback - Fallback name if normalization fails
216+ * @param {boolean} useHyphens - Use hyphens instead of underscores (for sprites)
217+ * @returns {string} Normalized filename base (without extension)
218+ */
219+ getCharXAssetBaseName(name, fallback, useHyphens = false) {
220+ const cleaned = (String(name ?? '').trim() || '');
221+ if (!cleaned) {
222+ return fallback.toLowerCase();
223+ }
224+
225+ const separator = useHyphens ? '-' : '_';
226+ // Convert to lowercase, collapse non-alphanumeric runs to separator, trim edges
227+ const base = cleaned
228+ .toLowerCase()
229+ .replace(/[^a-z0-9]+/g, separator)
230+ .replace(new RegExp(`^${separator}|${separator}$`, 'g'), '');
231+
232+ if (!base) {
233+ return fallback.toLowerCase();
234+ }
235+
236+ const sanitized = sanitize(base);
237+ return (sanitized || fallback).toLowerCase();
238+ }
239+
240+ mapCharXAssetsForStorage(assets) {
241+ return assets.reduce((acc, asset) => {
242+ if (!asset?.zipPath) {
243+ return acc;
244+ }
245+
246+ const ext = (asset.ext || '').toLowerCase();
247+ if (!CHARX_IMAGE_EXTENSIONS.has(ext)) {
248+ return acc;
249+ }
250+
251+ if (asset.type === 'icon' || asset.type === 'user_icon') {
252+ return acc;
253+ }
254+
255+ let storageCategory;
256+ if (CHARX_SPRITE_TYPES.has(asset.type)) {
257+ storageCategory = 'sprite';
258+ } else if (CHARX_BACKGROUND_TYPES.has(asset.type)) {
259+ storageCategory = 'background';
260+ } else {
261+ storageCategory = 'misc';
262+ }
263+
264+ // Use hyphens for sprites so ST's expression label extraction works correctly
265+ // (sprites.js extracts label via regex that splits on dash or dot)
266+ const useHyphens = storageCategory === 'sprite';
267+ // Strip trailing extension from name if present (e.g., "image.png" with ext "png")
268+ const nameWithoutExt = this.stripTrailingImageExtension(asset.name, ext);
269+ acc.push({
270+ ...asset,
271+ ext,
272+ storageCategory,
273+ baseName: this.getCharXAssetBaseName(nameWithoutExt, `${storageCategory}-${asset.order ?? 0}`, useHyphens),
274+ });
275+
276+ return acc;
277+ }, []);
278+ }
279+}
280+
281+/**
282+ * Delete existing file with same base name (any extension) before overwriting.
283+ * Matches ST's sprite upload behavior in sprites.js.
284+ * @param {string} dirPath - Directory path
285+ * @param {string} baseName - Base filename without extension
286+ */
287+function deleteExistingByBaseName(dirPath, baseName) {
288+ try {
289+ const files = fs.readdirSync(dirPath, { withFileTypes: true }).filter(f => f.isFile()).map(f => f.name);
290+ for (const file of files) {
291+ if (path.parse(file).name === baseName) {
292+ fs.unlinkSync(path.join(dirPath, file));
293+ }
294+ }
295+ } catch {
296+ // Directory doesn't exist yet or other error, that's fine
297+ }
298+}
299+
300+/**
301+ * Persist extracted CharX assets to appropriate ST directories.
302+ * Note: Uses sync writes consistent with ST's existing file handling.
303+ * @param {Array} assets - Mapped assets from CharXParser
304+ * @param {Map<string, Buffer>} bufferMap - Extracted file buffers
305+ * @param {Object} directories - User directories object
306+ * @param {string} characterFolder - Character folder name (sanitized)
307+ * @returns {{sprites: number, backgrounds: number, misc: number}}
308+ */
309+export function persistCharXAssets(assets, bufferMap, directories, characterFolder) {
310+ /** @type {{sprites: number, backgrounds: number, misc: number}} */
311+ const summary = { sprites: 0, backgrounds: 0, misc: 0 };
312+ if (!Array.isArray(assets) || assets.length === 0) {
313+ return summary;
314+ }
315+
316+ let spritesPath = null;
317+ let miscPath = null;
318+
319+ const ensureSpritesPath = () => {
320+ if (spritesPath) {
321+ return spritesPath;
322+ }
323+ const candidate = path.join(directories.characters, characterFolder);
324+ if (!ensureDirectory(candidate)) {
325+ return null;
326+ }
327+ spritesPath = candidate;
328+ return spritesPath;
329+ };
330+
331+ const ensureMiscPath = () => {
332+ if (miscPath) {
333+ return miscPath;
334+ }
335+ // Use the image gallery path: user/images/{characterName}/
336+ const candidate = path.join(directories.userImages, characterFolder);
337+ if (!ensureDirectory(candidate)) {
338+ return null;
339+ }
340+ miscPath = candidate;
341+ return miscPath;
342+ };
343+
344+ for (const asset of assets) {
345+ if (!asset?.zipPath) {
346+ continue;
347+ }
348+ const buffer = bufferMap.get(asset.zipPath);
349+ if (!buffer) {
350+ console.warn(`CharX: Asset ${asset.zipPath} missing or unsupported, skipping.`);
351+ continue;
352+ }
353+
354+ try {
355+ if (asset.storageCategory === 'sprite') {
356+ const targetDir = ensureSpritesPath();
357+ if (!targetDir) {
358+ continue;
359+ }
360+ // Delete existing sprite with same base name (any extension) - matches sprites.js behavior
361+ deleteExistingByBaseName(targetDir, asset.baseName);
362+ const filePath = path.join(targetDir, `${asset.baseName}.${asset.ext || 'png'}`);
363+ writeFileAtomicSync(filePath, buffer);
364+ summary.sprites += 1;
365+ continue;
366+ }
367+
368+ if (asset.storageCategory === 'background') {
369+ // Store in character-specific backgrounds folder: characters/{charName}/backgrounds/
370+ const backgroundDir = path.join(directories.characters, characterFolder, 'backgrounds');
371+ if (!ensureDirectory(backgroundDir)) {
372+ continue;
373+ }
374+ // Delete existing background with same base name
375+ deleteExistingByBaseName(backgroundDir, asset.baseName);
376+ const fileName = `${asset.baseName}.${asset.ext || 'png'}`;
377+ const filePath = path.join(backgroundDir, fileName);
378+ writeFileAtomicSync(filePath, buffer);
379+ summary.backgrounds += 1;
380+ continue;
381+ }
382+
383+ if (asset.storageCategory === 'misc') {
384+ const miscDir = ensureMiscPath();
385+ if (!miscDir) {
386+ continue;
387+ }
388+ // Overwrite existing misc asset with same name
389+ const filePath = path.join(miscDir, `${asset.baseName}.${asset.ext || 'png'}`);
390+ writeFileAtomicSync(filePath, buffer);
391+ summary.misc += 1;
392+ }
393+ } catch (error) {
394+ console.warn(`CharX: Failed to save asset "${asset.name}": ${error.message}`);
395+ }
396+ }
397+
398+ return summary;
399+}
src/endpoints/characters.js+24 -26
@@ -14,7 +14,7 @@ import storage from 'node-persist';
1414
1515import { AVATAR_WIDTH, AVATAR_HEIGHT, DEFAULT_AVATAR_PATH } from '../constants.js';
1616import { default as validateAvatarUrlMiddleware, getFileNameValidationFunction } from '../middleware/validateFileName.js';
1717import { deepMerge, humanizedDateTime, tryParse, extractFileFromZipBuffer, MemoryLimitedMap, getConfigValue, mutateJsonString, clientRelativePath, getUniqueName, sanitizeSafeCharacterReplacements } from '../util.js';
1818import { TavernCardValidator } from '../validator/TavernCardValidator.js';
1919import { parse, read, write } from '../character-card-parser.js';
2020import { readWorldInfoFile } from './worldinfo.js';
@@ -23,6 +23,7 @@ import { importRisuSprites } from './sprites.js';
2323import { getUserDirectories } from '../users.js';
2424import { getChatInfo } from './chats.js';
2525import { ByafParser } from '../byaf.js';
26+import { CharXParser, persistCharXAssets } from '../charx.js';
2627import cacheBuster from '../middleware/cacheBuster.js';
2728
2829// With 100 MB limit it would take roughly 3000 characters to reach this limit
@@ -767,40 +768,37 @@ async function importFromYaml(uploadPath, context, preservedFileName) {
767768 * @returns {Promise<string>} Internal name of the character
768769 */
769770async function importFromCharX(uploadPath, { request }, preservedFileName) {
770771 const datafileBuffer = fs.readFileSync(uploadPath).buffer;
772+ // Create a properly-sized ArrayBuffer (Node's buffer pool can cause oversized .buffer)
773+ const data = fileBuffer.buffer.slice(fileBuffer.byteOffset, fileBuffer.byteOffset + fileBuffer.byteLength);
771774 fs.unlinkSync(uploadPath);
772- console.info('Importing from CharX');
773- const cardBuffer = await extractFileFromZipBuffer(data, 'card.json');
774775
775- if (!cardBuffer) {
776+ const parser = new CharXParser(data);
776- throw new Error('Failed to extract card.json from CharX file');
777+ const { card, avatar, auxiliaryAssets, extractedBuffers } = await parser.parse();
777- }
778778
779- const card = readFromV2(JSON.parse(cardBuffer.toString()));
779+ // Apply standard character transformations
780+ let processedCard = readFromV2(card);
781+ unsetPrivateFields(processedCard);
782+ processedCard['create_date'] = new Date().toISOString();
783+ processedCard.name = sanitize(processedCard.name);
780784
781- if (card.spec === undefined) {
785+ const fileName = preservedFileName || getPngName(processedCard.name, request.user.directories);
782- throw new Error('Invalid CharX card file: missing spec field');
786+ // Use the actual character name for asset folders, not the unique filename
783- }
787+ // ST's sprite system looks up by character name, not PNG filename
788+ const characterFolder = processedCard.name;
784789
785- /** @type {string|Buffer} */
790+ if (auxiliaryAssets.length > 0) {
786- let avatar = DEFAULT_AVATAR_PATH;
791+ try {
787- const assets = _.get(card, 'data.assets');
792+ const summary = persistCharXAssets(auxiliaryAssets, extractedBuffers, request.user.directories, characterFolder);
788- if (Array.isArray(assets) && assets.length) {
793+ if (summary.sprites || summary.backgrounds || summary.misc) {
789- for (const asset of assets.filter(x => x.type === 'icon' && typeof x.uri === 'string')) {
794+ console.log(`CharX: Imported ${summary.sprites} sprite(s), ${summary.backgrounds} background(s), ${summary.misc} misc asset(s) for ${characterFolder}`);
790- const pathNoProtocol = String(asset.uri.replace(/^(?:\/\/|[^/]+)*\//, ''));
791- const buffer = await extractFileFromZipBuffer(data, pathNoProtocol);
792- if (buffer) {
793- avatar = buffer;
794- break;
795795 }
796+ } catch (error) {
797+ console.warn(`CharX: Failed to persist auxiliary assets for ${characterFolder}`, error);
796798 }
797799 }
798800
799- unsetPrivateFields(card);
801+ const result = await writeCharacterData(avatar, JSON.stringify(processedCard), fileName, request);
800- card['create_date'] = new Date().toISOString();
801- card.name = sanitize(card.name);
802- const fileName = preservedFileName || getPngName(card.name, request.user.directories);
803- const result = await writeCharacterData(avatar, JSON.stringify(card), fileName, request);
804802 return result ? fileName : '';
805803}
806804
src/util.js+148 -2
@@ -221,7 +221,6 @@ export async function extractFileFromZipBuffer(archiveBuffer, fileExtension) {
221221
222222 zipfile.on('entry', (entry) => {
223223 if (entry.fileName.endsWith(fileExtension) && !entry.fileName.startsWith('__MACOSX')) {
224- console.info(`Extracting ${entry.fileName}`);
225224 zipfile.openReadStream(entry, (err, readStream) => {
226225 if (err) {
227226 console.warn(`Error opening read stream: ${err.message}`);
@@ -264,6 +263,154 @@ export async function extractFileFromZipBuffer(archiveBuffer, fileExtension) {
264263}
265264
266265/**
266+ * Normalizes a ZIP entry path for safe extraction.
267+ * @param {string} entryName The entry name from the ZIP archive
268+ * @returns {string|null} Normalized path or null if invalid
269+ */
270+export function normalizeZipEntryPath(entryName) {
271+ if (typeof entryName !== 'string') {
272+ return null;
273+ }
274+
275+ let normalized = entryName.replace(/\\/g, '/').trim();
276+
277+ if (!normalized) {
278+ return null;
279+ }
280+
281+ normalized = normalized.replace(/^\.\/+/g, '');
282+ normalized = path.posix.normalize(normalized);
283+
284+ if (!normalized || normalized === '.' || normalized.startsWith('..')) {
285+ return null;
286+ }
287+
288+ if (normalized.startsWith('/')) {
289+ normalized = normalized.slice(1);
290+ }
291+
292+ return normalized;
293+}
294+
295+/**
296+ * Extracts multiple files from an ArrayBuffer containing a ZIP archive.
297+ * @param {ArrayBufferLike} archiveBuffer Buffer containing a ZIP archive
298+ * @param {string[]} fileNames Array of file paths to extract
299+ * @returns {Promise<Map<string, Buffer>>} Map of normalized paths to their extracted buffers
300+ */
301+export async function extractFilesFromZipBuffer(archiveBuffer, fileNames) {
302+ const targets = new Map();
303+
304+ if (Array.isArray(fileNames)) {
305+ for (const fileName of fileNames) {
306+ const normalized = normalizeZipEntryPath(fileName);
307+ if (normalized && !targets.has(normalized)) {
308+ targets.set(normalized, true);
309+ }
310+ }
311+ }
312+
313+ if (targets.size === 0) {
314+ return new Map();
315+ }
316+
317+ return await new Promise((resolve) => {
318+ const results = new Map();
319+
320+ try {
321+ yauzl.fromBuffer(Buffer.from(archiveBuffer), { lazyEntries: true }, (err, zipfile) => {
322+ if (err) {
323+ console.warn(`Error opening ZIP file: ${err.message}`);
324+ return resolve(results);
325+ }
326+
327+ let finished = false;
328+ const finalize = () => {
329+ if (finished) {
330+ return;
331+ }
332+ finished = true;
333+ resolve(results);
334+ };
335+
336+ zipfile.readEntry();
337+
338+ zipfile.on('entry', (entry) => {
339+ const normalizedEntry = normalizeZipEntryPath(entry.fileName);
340+ if (!normalizedEntry || !targets.has(normalizedEntry)) {
341+ return zipfile.readEntry();
342+ }
343+
344+ zipfile.openReadStream(entry, (streamErr, readStream) => {
345+ if (streamErr) {
346+ console.warn(`Error opening read stream: ${streamErr.message}`);
347+ return zipfile.readEntry();
348+ }
349+
350+ const chunks = [];
351+ readStream.on('data', (chunk) => {
352+ chunks.push(chunk);
353+ });
354+
355+ readStream.on('end', () => {
356+ results.set(normalizedEntry, Buffer.concat(chunks));
357+ targets.delete(normalizedEntry);
358+
359+ if (targets.size === 0) {
360+ finalize();
361+ } else {
362+ zipfile.readEntry();
363+ }
364+ });
365+
366+ readStream.on('error', (streamError) => {
367+ console.warn(`Error reading stream: ${streamError.message}`);
368+ zipfile.readEntry();
369+ });
370+ });
371+ });
372+
373+ zipfile.on('error', (zipError) => {
374+ console.warn('ZIP processing error', zipError);
375+ finalize();
376+ });
377+
378+ zipfile.on('close', () => {
379+ finalize();
380+ });
381+
382+ zipfile.on('end', () => {
383+ finalize();
384+ });
385+ });
386+ } catch (error) {
387+ console.warn('Failed to process ZIP buffer', error);
388+ resolve(results);
389+ }
390+ });
391+}
392+
393+/**
394+ * Ensures a directory exists, creating it if necessary.
395+ * @param {string} dirPath Path to the directory
396+ * @returns {boolean} True if the directory exists or was created, false on error
397+ */
398+export function ensureDirectory(dirPath) {
399+ try {
400+ if (!fs.existsSync(dirPath)) {
401+ fs.mkdirSync(dirPath, { recursive: true });
402+ } else if (!fs.statSync(dirPath).isDirectory()) {
403+ console.warn(`ensureDirectory: Path ${dirPath} exists and is not a directory.`);
404+ return false;
405+ }
406+ return true;
407+ } catch (error) {
408+ console.error(`ensureDirectory: Failed to prepare directory ${dirPath}`, error);
409+ return false;
410+ }
411+}
412+
413+/**
267414 * Extracts all images from a ZIP archive.
268415 * @param {string} zipFilePath Path to the ZIP archive
269416 * @returns {Promise<[string, Buffer][]>} Array of image buffers
@@ -286,7 +433,6 @@ export async function getImageBuffers(zipFilePath) {
286433 zipfile.on('entry', (entry) => {
287434 const mimeType = mime.lookup(entry.fileName);
288435 if (mimeType && mimeType.startsWith('image/') && !entry.fileName.startsWith('__MACOSX')) {
289- console.info(`Extracting ${entry.fileName}`);
290436 zipfile.openReadStream(entry, (err, readStream) => {
291437 if (err) {
292438 reject(err);