Comment out persona preservation on character swap with personas open
| @@ -1382,6 +1382,7 @@ async function loadPersonaForCurrentChat({ doRender = false } = {}) { | ||
| 1382 | 1382 | |
| 1383 | 1383 | // If the persona panel is open when the chat changes, this is likely because a character was selected from that panel. |
| 1384 | 1384 | // In that case, we are not automatically switching persona - but need to make changes if there is any chat-bound connection |
| 1385 | + /* | |
| 1385 | 1386 | if (isPersonaPanelOpen()) { |
| 1386 | 1387 | if (chatPersona) { |
| 1387 | 1388 | // If the chat-bound persona is the currently selected one, we can simply exit out |
| @@ -1404,6 +1405,7 @@ async function loadPersonaForCurrentChat({ doRender = false } = {}) { | ||
| 1404 | 1405 | return false; |
| 1405 | 1406 | } |
| 1406 | 1407 | } |
| 1408 | + */ | |
| 1407 | 1409 | |
| 1408 | 1410 | // Check if we have any persona connected to the current character |
| 1409 | 1411 | if (!chatPersona) { |