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1type ByafLoreItem = {
2 key: string;
3 value: string;
4};
5
6type ByafCharacterImage = {
7 path: string;
8 label: string;
9};
10
11type ByafExampleMessage = {
12 characterID: string;
13 text: string;
14};
15
16type ByafCharacter = {
17 schemaVersion: 1;
18 id: string;
19 name: string;
20 displayName: string;
21 isNSFW: boolean;
22 persona: string;
23 createdAt: string;
24 updatedAt: string;
25 loreItems: Array<ByafLoreItem>;
26 images: Array<ByafCharacterImage>;
27};
28
29type ByafManifest = {
30 schemaVersion: 1;
31 createdAt: string;
32 characters: string[];
33 scenarios: string[];
34 author?: {
35 name: string;
36 backyardURL: string;
37 };
38};
39
40type ByafAiMessage = {
41 type: "ai";
42 outputs: Array<{
43 createdAt: string;
44 updatedAt: string;
45 text: string;
46 activeTimestamp: string;
47 }>;
48};
49
50type ByafHumanMessage = {
51 type: "human";
52 createdAt: string;
53 updatedAt: string;
54 text: string;
55};
56
57type ByafScenario = {
58 schemaVersion: 1;
59 title?: string;
60 model?: string;
61 formattingInstructions: string;
62 minP: number;
63 minPEnabled: boolean;
64 temperature: number;
65 repeatPenalty: number;
66 repeatLastN: number;
67 topK: number;
68 topP: number;
69 exampleMessages: Array<ByafExampleMessage>;
70 canDeleteExampleMessages: boolean;
71 firstMessages: Array<ByafExampleMessage>;
72 narrative: string;
73 promptTemplate: "general" | "ChatML" | "Llama3" | "Gemma2" | "CommandR" | "MistralInstruct" | null;
74 grammar: string | null;
75 messages: Array<ByafAiMessage | ByafHumanMessage>;
76 backgroundImage?: string;
77};
78
79type ByafChatBackground = {
80 name: string;
81 data: Buffer;
82 paths: string[];
83};
84
85type ByafParseResult = {
86 card: TavernCardV2,
87 images: { filename: string, image: Buffer, label: string }[],
88 scenarios: Partial<ByafScenario>[],
89 chatBackgrounds: Array<ByafChatBackground>,
90 character: ByafCharacter
91};